Buttons, Sticks, and Switches
Buttons, sticks, and switches are essential components in making video games accessible to individuals with physical disabilities. These devices can be customized and integrated into adaptive controllers or used as standalone inputs, allowing players to interact with games more easily. Large, easy-to-press buttons can replace traditional small buttons, making them suitable for those with limited fine motor skills. Switches, which can be activated by various movements such as head tilts, breath control, or slight muscle contractions, provide alternative ways to engage with games. By incorporating buttons and switches, game developers and players can create personalized setups that ensure everyone has the opportunity to participate in and enjoy video gaming. You will find many different options for buttons and switches below.
Buttons or Switches
Buttons can be plugged into the accessible controllers and programed to perform functions to complete actions. Buttons come in all different shapes and sizes. There are no two gamers alike, so try out different setups to see which is perfect for the client you’re working with!
Mounts
Analog Sticks (Joysticks)
Analog sticks or joysticks can be integrated into accessible controllers and customized to perform various functions for in-game actions. Joysticks come in a wide range of designs and sensitivities to accommodate different needs.
Splinting and Positioning
Pneumatic Controls
Pneumatic or sip-and-puff controls can be connected to accessible controllers and programmed to perform various in-game functions. These controls use air pressure and are activated by inhaling or exhaling, making them ideal for individuals with limited mobility.