
Gaming and Therapeutic Exercise
Gaming can provide many opportunities to incorporate therapeutic exercise into treatment planning. Below, you will find the evidence that supports the the use of video games for therapeutic exercise. Please reference the linked articles to read the full text.
Ring Fit Adventure Game results in reduced pain and improved self-efficacy after 8 weeks: Nintendo Switch
Dance Dance Revolution: Exercise therapy for Huntington's disease
Higher level balance, endurance, heart rate response, aerobic response: Wii Sports, Switch Sports
Significant increases in physical activity over a period of 30 days, with particularly engaged users increasing their activity compared to prior activity level: Pokémon Go
Cardio, activity tolerance, and mobility: Just Dance
Fitness Boxing: Nintendo Switch
Active video games can produce similar or greater improvements in exercise capacity as traditional exercise for those with chronic respiratory diseases: Wii and Xbox Kinect
Active aging promotion: Wii Fit, Active video games, Exergames