Gaming and Therapeutic Exercise

Gaming can provide many opportunities to incorporate therapeutic exercise into treatment planning. Below, you will find the evidence that supports the the use of video games for therapeutic exercise. Please reference the linked articles to read the full text.

  1. Ring Fit Adventure Game results in reduced pain and improved self-efficacy after 8 weeks: Nintendo Switch

  2. Dance Dance Revolution: Exercise therapy for Huntington's disease

  3. Higher level balance, endurance, heart rate response, aerobic response: Wii Sports, Switch Sports

  4. Significant increases in physical activity over a period of 30 days, with particularly engaged users increasing their activity compared to prior activity level: Pokémon Go

  5. Cardio, activity tolerance, and mobility: Just Dance

  6. Fitness Boxing: Nintendo Switch

  7. Active video games can produce similar or greater improvements in exercise capacity as traditional exercise for those with chronic respiratory diseases: Wii and Xbox Kinect

  8. Active aging promotion: Wii Fit, Active video games, Exergames